he kindly offered me the use of that extra work to use on this version, so I was able to add the historically correct paddock and along with other area changes to some sections, add some extra models, all that remained was the task of creating the AIW file to use this sunken paddock which was not only on the opposite side of the track and so close to the pits, in keeping with accuracy it has a narrow sharp uphill tunnel and
while working on it I also heard from Gunnar333 of CSGT, who had also been working towards enhancing and finishing the "the Mother70" this was the folder name we were updating over at CSGT. Since releasing earlier versions, I was offered to use some extras by Jan Kohl and Thorsten of THE USPITS from their Nordschleife70 for Nascar2003. if you have other tracks from CSGT mod release, it uses the same path to work in rFactor but only overwrites the top CSGT folder. As this was started for and on behalf of the CSGT mod, when you extract the rar copy the CSGT folder into your locations folder and 70 Nordschleife will be found under CSGT in track selection Installation menu. so dont recommend watching replays of the late hours and also depending in on the hour of the days sun angles, the odd shadow may appear to flicker in a few areas, depnding on the Cars you are drivng and time of day. Some areas the trackside cameras may show the spurious poly.flickering with headlights use. the grid is formed based on historical info. It has startlights and pit lights, instead of the period flag men, because they can be seen better. The AIW included is different from other released versions of this track and dedicated to rfactor and mainly done for use with saloons and CSGT, so it may drive differently using some open wheelers. Some road areas are made to be felt through the wheel, where road has either broken up or cars have been bottoming out but you should be able to still enjoy the ride ! I did carry on and do quite a bit more and thought you might like to try it out. so after months of hard work and it sitting on my hard drive. I made lots of other textures, spent hours remapping of materials, other odd models. Since starting the work back in xmas of 07 new forest and trees has been planted, in fact lots of planting, a lot of the tree and bush textures were provided by 6e66o. I added a lot of dynamic shadows, if you have low fps running the track, you can cut out the section for these " treeshadows" marked in the scn file. I had some help along the way from team members at CSGT, especially Gunnar333 who also provided some models and extra historical objects, the new paddock. I had spent many months on this and its still not fully finished, so still classing it as a sort of beta Track.
Initially converted and reworked with the view to an rfactor release for CSGT group mod, but it was put on hold. "70 NORDSCHLEIFE also called " The Mother" 70 Nordschleife V1.0 by motorfx for WSC 1970